Still don’t get it? Well it’s a pretty simple concept, actually. Tijmen Sheep explained it a little better on the workshop by showing some examples is foundation have produced (The works they did are posted on their website). Let’s imagine you go to a social event and have a giant mobile phone standing in front of you and in any given time someone calls to it, bubbles come out of it. Another example he showed was the voicemail stories, where they bought a bunch of SIM cards and record different poems in each one of them, then spread those numbers across the centre of a city so people would call them and listen to the poems. The point of these examples to me, was to demonstrate the use of everyday wireless mobile objects (like a cell phone) and expand their use to interact with media or people on a social event.

The workshop also pointed out, that most of the times you don’t need to be on the front row of tech to make an impact. You can still make a differenve with low-end tech, keeping it simple and intuitive and let every one interact with it, by using everyday wireless objects pointing to the ubiquitous computing concept.

Tijmen also talked about the locative media concept and that was what really caught my eye. Mainly because it involves GIS. Basically, the concept goes into the locally aware technology, like beneficit from the GPS capable products, could supply users with specific content or media about the place the user is on. But it can be applied in many situations.

Sadly, I missed the Andy Budd’s workshop about “Guerrilla Usability Testing”, because it was crowded. I was told they had wine testing on it, offered by Cortes de Cima…didn’t get any, damn!

The next workshop I went “Proximity Services”. It just wasn’t for me, but maybe more for the advertising area, where they could use mobile devices to basically locally send media through bluetooth enable mobile devices and by proximity to an object a user would receive content about that particular object.